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funplay-cocos-mcp
stdio bridge for the local Cocos Creator Editor MCP server from FunplayAI/funplay-cocos-mcp.
Tools
103
GitHub stars
—
Installs / wk
300
Licence
—
Transport
stdio
Last checked
never
Tools & capabilities
103 toolsRead from the published package source — this server runs locally, so there is no endpoint to query. Names are taken from the code, not observed at runtime, and descriptions are often absent.
add_animation_clip
from source
add_component
from source
apply_prefab_instance
from source
bind_button_click_event
from source
broadcast_editor_message
from source
capture_desktop_screenshot
from source
capture_editor_screenshot
from source
capture_game_screenshot
from source
capture_preview_screenshot
from source
capture_scene_screenshot
from source
check_for_updates
from source
clear_logs
from source
create_button
from source
create_camera
from source
create_canvas
from source
create_cocos_mcp_project_skill
from source
create_label
from source
create_node
from source
create_prefab_instance
from source
create_project_skill
from source
create_scene
from source
create_sprite
from source
delete_asset
from source
delete_node
from source
duplicate_prefab
from source
edit_prefab_json
from source
emit_node_event
from source
execute_editor_script
from source
execute_scene_script
from source
exists
from source
find_nodes
from source
get_build_status
from source
get_editor_preference
from source
get_editor_selection
from source
get_editor_state
from source
get_file_snippet
from source
get_hierarchy
from source
get_performance_snapshot
from source
get_preview_mode
from source
get_project_info
from source
get_recent_logs
from source
get_runtime_state
from source
get_scene_info
from source
get_script_diagnostic_context
from source
get_selection
from source
get_tool_catalog
from source
inspect_asset
from source
inspect_asset_dependencies
from source
inspect_component
from source
inspect_node
from source
inspect_prefab
from source
inspect_prefab_instance
from source
instantiate_prefab
from source
invoke_component_method
from source
list_animations
from source
list_assets
from source
list_button_click_events
from source
list_cameras
from source
list_components
from source
list_directory
from source
list_editor_windows
from source
list_prefabs
from source
list_project_instructions
from source
list_scenes
from source
open_asset
from source
open_build_panel
from source
open_scene
from source
pause_runtime
from source
play_animation
from source
read_file
from source
read_project_instruction
from source
refresh_assets
from source
remove_component
from source
replace_in_file
from source
reset_component_property
from source
resume_runtime
from source
revert_prefab_instance
from source
run_project_preview
from source
run_scene_asset
from source
run_script_diagnostics
from source
save_current_scene
from source
search_files
from source
search_project_logs
from source
select_asset
from source
set_camera_properties
from source
set_component_property
from source
set_editor_preference
from source
set_node_transform
from source
set_preview_mode
from source
set_selection
from source
set_time_scale
from source
simulate_button_click
from source
simulate_key_combo
from source
simulate_key_press
from source
simulate_mouse_click
from source
simulate_mouse_drag
from source
simulate_preview_input
from source
stop_animation
from source
validate_asset_dependencies
from source
validate_prefab_references
from source
validate_scene
from source
write_file
from source
write_project_instruction
from source