mcpserver.lol
registry/funplay-cocos-mcp
Connection check local install

funplay-cocos-mcp

stdio bridge for the local Cocos Creator Editor MCP server from FunplayAI/funplay-cocos-mcp.

Tools 103
GitHub stars
Installs / wk 300
Licence
Transport stdio
Last checked never

Tools & capabilities

103 tools

Read from the published package source — this server runs locally, so there is no endpoint to query. Names are taken from the code, not observed at runtime, and descriptions are often absent.

add_animation_clip from source
add_component from source
apply_prefab_instance from source
bind_button_click_event from source
broadcast_editor_message from source
capture_desktop_screenshot from source
capture_editor_screenshot from source
capture_game_screenshot from source
capture_preview_screenshot from source
capture_scene_screenshot from source
check_for_updates from source
clear_logs from source
create_button from source
create_camera from source
create_canvas from source
create_cocos_mcp_project_skill from source
create_label from source
create_node from source
create_prefab_instance from source
create_project_skill from source
create_scene from source
create_sprite from source
delete_asset from source
delete_node from source
duplicate_prefab from source
edit_prefab_json from source
emit_node_event from source
execute_editor_script from source
execute_scene_script from source
exists from source
find_nodes from source
get_build_status from source
get_editor_preference from source
get_editor_selection from source
get_editor_state from source
get_file_snippet from source
get_hierarchy from source
get_performance_snapshot from source
get_preview_mode from source
get_project_info from source
get_recent_logs from source
get_runtime_state from source
get_scene_info from source
get_script_diagnostic_context from source
get_selection from source
get_tool_catalog from source
inspect_asset from source
inspect_asset_dependencies from source
inspect_component from source
inspect_node from source
inspect_prefab from source
inspect_prefab_instance from source
instantiate_prefab from source
invoke_component_method from source
list_animations from source
list_assets from source
list_button_click_events from source
list_cameras from source
list_components from source
list_directory from source
list_editor_windows from source
list_prefabs from source
list_project_instructions from source
list_scenes from source
open_asset from source
open_build_panel from source
open_scene from source
pause_runtime from source
play_animation from source
read_file from source
read_project_instruction from source
refresh_assets from source
remove_component from source
replace_in_file from source
reset_component_property from source
resume_runtime from source
revert_prefab_instance from source
run_project_preview from source
run_scene_asset from source
run_script_diagnostics from source
save_current_scene from source
search_files from source
search_project_logs from source
select_asset from source
set_camera_properties from source
set_component_property from source
set_editor_preference from source
set_node_transform from source
set_preview_mode from source
set_selection from source
set_time_scale from source
simulate_button_click from source
simulate_key_combo from source
simulate_key_press from source
simulate_mouse_click from source
simulate_mouse_drag from source
simulate_preview_input from source
stop_animation from source
validate_asset_dependencies from source
validate_prefab_references from source
validate_scene from source
write_file from source
write_project_instruction from source