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godot-agent-loop
MCP automation loop with 167 tested tools for Godot 4
Tools
59
GitHub stars
—
Installs / wk
211
Licence
—
Transport
stdio
Last checked
never
Tools & capabilities
59 toolsRead from the published package source — this server runs locally, so there is no endpoint to query. Names are taken from the code, not observed at runtime, and descriptions are often absent.
analyze_project_integrity
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editor_control
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editor_session
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editor_transaction
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game_await_signal
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game_call_method
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game_change_scene
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game_click
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game_connect_signal
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game_disconnect_signal
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game_emit_signal
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game_eval
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game_find_nodes_by_class
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game_gamepad
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game_get_audio
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game_get_camera
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game_get_errors
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game_get_logs
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game_get_node_info
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game_get_nodes_in_group
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game_get_property
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game_get_scene_tree
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game_get_ui
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game_input_action
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game_input_state
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game_instantiate_scene
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game_key_hold
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game_key_press
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game_key_release
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game_manage_group
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game_mouse_drag
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game_mouse_move
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game_pause
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game_performance
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game_remove_node
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game_reparent_node
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game_scenario
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game_screenshot
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game_script
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game_scroll
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game_set_property
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game_spawn_node
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game_touch
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game_visual_regression
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game_wait
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game_wait_until
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godot_call
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godot_catalog
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manage_addon
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manage_import_pipeline
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request_cancelled
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request_started
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request_timed_out
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run_project
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run_project_tests
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stop_project
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verify_dotnet_project
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verify_export_readiness
from source
verify_project
from source