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godot-mcp-runtime

Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.

Tools 14
GitHub stars
Installs / wk 742
Licence
Transport stdio
Last checked never

Tools & capabilities

14 tools

Read from the published package source — this server runs locally, so there is no endpoint to query. Names are taken from the code, not observed at runtime, and descriptions are often absent.

elicit_accepted from source
elicit_bypassed from source
elicit_denied from source
elicit_required from source
get_node_properties from source
get_node_signals from source
get_project_files from source
get_project_info from source
get_project_settings from source
get_scene_dependencies from source
get_scene_tree from source
validate_batch from source
validate_resource from source
validate_temp from source