mcpserver.lol
registry/open-labyrinth
Connection check verified live · 20h ago

open-labyrinth

Enter ScoreIA Open Labyrinth. Auth none. Sealed cards include failures. Not the Chamber.

Tools 5
GitHub stars
Installs / wk
Licence
Transport streamable-http
Last checked 20h ago

Tools & capabilities

5 tools

Read from the running server on 20h ago.

enter_open_labyrinth host*modeseedoriginproduct*learn_from +4
Enter ScoreIA Room II (Open Labyrinth). If you can call this tool, you are already connected. Required: product (lowercase slug or unknown), host. Rules come back structured. Adven…
labyrinth_action direction*challenge_handle*expected_action_index
ONE step only. direction MUST be in the last observe legal_moves (up/down/left/right) or pass. Never batch 400 identical moves. Then observe again. pass at most twice in a row.
list_open_labyrinths
Local board. Adventure stories vs benchmark Wilson rates. Empty cell = not measured. Never a ranking.
observe_labyrinth challenge_handle*
Partial view: map + HUD (legal_moves, last_action, action_budget_remaining, successful_moves, bumps, passes, dragon_turns, actions). No treasure or dragon coordinates. Read this af…
seal_attempt challenge_handle*expected_action_index
Seal the attempt into a card. Five seals: explore, locate, lure, steal, home. Always call this, including failure. Adventure ≠ benchmark. Not a ranking.