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tugcantopaloglu-godot-mcp

MCP server for full Godot 4.x engine control with 165 tools for AI-driven game development

Tools 154
GitHub stars 446
Installs / wk
Licence MIT
Transport stdio
Last checked never

Tools & capabilities

154 tools

Read from the published package source — this server runs locally, so there is no endpoint to query. Names are taken from the code, not observed at runtime, and descriptions are often absent.

add_node from source
attach_script from source
create_directory from source
create_project from source
create_resource from source
create_scene from source
create_script from source
delete_file from source
export_mesh_library from source
export_project from source
game_3d_effects from source
game_add_collision from source
game_animation_control from source
game_animation_tree from source
game_audio_bus from source
game_audio_bus_layout from source
game_audio_effect from source
game_audio_play from source
game_audio_spatial from source
game_await_signal from source
game_bone_pose from source
game_call_method from source
game_camera_attributes from source
game_canvas from source
game_canvas_draw from source
game_change_scene from source
game_click from source
game_connect_signal from source
game_create_animation from source
game_create_joint from source
game_create_timer from source
game_csg from source
game_debug_draw from source
game_disconnect_signal from source
game_emit_signal from source
game_environment from source
game_eval from source
game_find_nodes_by_class from source
game_gamepad from source
game_get_audio from source
game_get_camera from source
game_get_errors from source
game_get_logs from source
game_get_node_info from source
game_get_nodes_in_group from source
game_get_property from source
game_get_scene_tree from source
game_get_ui from source
game_gi from source
game_gridmap from source
game_http_request from source
game_input_action from source
game_input_state from source
game_instantiate_scene from source
game_key_hold from source
game_key_press from source
game_key_release from source
game_light_2d from source
game_light_3d from source
game_list_signals from source
game_locale from source
game_manage_group from source
game_mesh_instance from source
game_mouse_drag from source
game_mouse_move from source
game_multimesh from source
game_multiplayer from source
game_navigate_path from source
game_navigation_3d from source
game_os_info from source
game_parallax from source
game_path_2d from source
game_path_3d from source
game_pause from source
game_performance from source
game_physics_2d from source
game_physics_3d from source
game_physics_body from source
game_play_animation from source
game_procedural_mesh from source
game_process_mode from source
game_raycast from source
game_remove_node from source
game_render_settings from source
game_reparent_node from source
game_resource from source
game_rpc from source
game_screenshot from source
game_script from source
game_scroll from source
game_serialize_state from source
game_set_camera from source
game_set_particles from source
game_set_property from source
game_set_shader_param from source
game_shape_2d from source
game_skeleton_ik from source
game_sky from source
game_spawn_node from source
game_terrain from source
game_tilemap from source
game_time_scale from source
game_touch from source
game_tween_property from source
game_ui_control from source
game_ui_item_list from source
game_ui_menu from source
game_ui_popup from source
game_ui_range from source
game_ui_tabs from source
game_ui_text from source
game_ui_theme from source
game_ui_tree from source
game_video from source
game_viewport from source
game_visual_shader from source
game_wait from source
game_websocket from source
game_window from source
game_world_settings from source
get_debug_output from source
Get the current debug output and errors
get_godot_version from source
Get the installed Godot version
get_project_info from source
get_uid from source
launch_editor from source
Launch Godot editor for a specific project
list_project_files from source
list_projects from source
load_sprite from source
manage_autoloads from source
manage_ci_pipeline from source
manage_docker_export from source
manage_export_presets from source
manage_input_map from source
manage_layers from source
manage_plugins from source
manage_resource from source
manage_scene_signals from source
manage_scene_structure from source
manage_shader from source
manage_theme_resource from source
manage_translations from source
modify_project_settings from source
modify_scene_node from source
read_file from source
read_project_settings from source
read_scene from source
remove_scene_node from source
rename_file from source
run_project from source
Run the Godot project and capture output
save_scene from source
set_main_scene from source
stop_project from source
Stop the currently running Godot project
update_project_uids from source
write_file from source