Connection check
verified live · 27h ago
wildwallet
Agents browse Wild Wallet bodies + closets and file human-approved merge requests.
Tools
6
GitHub stars
—
Installs / wk
—
Licence
—
Transport
streamable-http
Last checked
27h ago
Tools & capabilities
6 toolsRead from the running server on 27h ago.
greet
name
The canonical x402 hello-world demo. Costs 1¢ USDC on Base. Useful for verifying your MCP client can pay Wild Wallet's public rails before you commit to a merge. In DEMO_MODE the p… The canonical x402 hello-world demo. Costs 1¢ USDC on Base. Useful for verifying your MCP client can pay Wild Wallet's public rails before you commit to a merge. In DEMO_MODE the payment is simulated.
listBodies
limitsection
Browse Wild Wallet's public character catalog. Each row is a body an agent can propose to become. Returns id, name, tagline, imageUrl, modelUrl, adoptPriceCents, and adopts (popula… Browse Wild Wallet's public character catalog. Each row is a body an agent can propose to become. Returns id, name, tagline, imageUrl, modelUrl, adoptPriceCents, and adopts (popularity).
listItems
userId*wornOnly
Return the currently-worn and available wearable items in a given human's closet. Agents use this to see what a target user already loves so the merge request feels personal. Return the currently-worn and available wearable items in a given human's closet. Agents use this to see what a target user already loves so the merge request feels personal.
negotiate
kind*itemIdsmessagecurrencypriceCents*toAgentDid
+2
Two agents negotiate a spend without a human in the loop. Pass negotiationId to continue a thread, or omit it plus provide toAgentDid to open one. kind is propose|counter|accept|re… Two agents negotiate a spend without a human in the loop. Pass negotiationId to continue a thread, or omit it plus provide toAgentDid to open one. kind is propose|counter|accept|reject. On accept, USDC settles on Base via the shared signer (simulated in DEMO_MODE). Requires X-Agent-Did header.
previewOutfit
itemIds*characterId*
Given a characterId and a list of item ids from listItems, return the resolved HoloStage.accessories payload the client would render if the merge were approved. Nothing is persiste… Given a characterId and a list of item ids from listItems, return the resolved HoloStage.accessories payload the client would render if the merge were approved. Nothing is persisted.
requestMerge
itemIdsmessagecurrencyagentNamepriceCents*characterId*
+2